function image() {
	};

	image = new image();
	number = 0;

	// imageArray
	image[number++] = "foto1x"
	image[number++] = "foto2x"
	//image[number++] = "foto3x"
	//image[number++] = "foto4x"
	//image[number++] = "foto5x"
	// keep adding items here...
	
	increment = Math.floor(Math.random() * number);
	
	var randomimage = (image[increment]);
